Headstart on today's mistakes
Sep. 27th, 2011 12:07 pmItem the first: If your printed object has long, thin towers, don't just grab and yank, assuming it'll come loose:

On a better note, the bridges worked very well on that piece.
Item the second: the towers are weak because I turned off all extra shells. I did that because the shells were not connected but rather had a tiny gap between them. Chatting on IRC reveals that this is a known Skeinforge bug and I should grab the tip off Github to solve.
The break is, in a way, a good thing - it'll get me to fix my SF problems and my printed parts will be stronger.
On a better note, the bridges worked very well on that piece.
Item the second: the towers are weak because I turned off all extra shells. I did that because the shells were not connected but rather had a tiny gap between them. Chatting on IRC reveals that this is a known Skeinforge bug and I should grab the tip off Github to solve.
The break is, in a way, a good thing - it'll get me to fix my SF problems and my printed parts will be stronger.